This is part of a series of Declarer Play articles that build on one another. For the best understanding, it’s recommended to read them in sequence.
One of the first tasks as declarer is to count your winners. Most hands won’t initially have enough winners to fulfill the contract, so you’ll need to find ways to create additional tricks.
In this section, we’ll focus on suits where you aim to take extra tricks using smaller cards. To achieve this, you’ll need to play the suit enough times to exhaust the defenders’ cards, leaving your remaining cards as established winners.
Testing for Skaters
Example 1
| Dummy ♥ 4 2 |
| You ♥ A K Q 8 6 5 |
How many winners?
When you start playing your masters, watch to see when someone discards.
If someone discards on the first round, what is the split?
If someone discards on the second round, what is the split?
If no one discards on the second round, what is the split?
How many of your masters will you have to cash to confirm that you do indeed have 6 winners?
Example 2
| Dummy ♠ K 4 2 |
| You ♠ A Q 6 5 |
How many winners?
Is there any hope for a skater?
How many of your masters will you have to cash to confirm that you have a skater?
Testing this suit for additional tricks isn’t without risk. If the spades don’t split evenly after three rounds, their remaining spade could still be higher than your ♠6. In other words, playing your ♠AKQ might inadvertently establish a winner for the opponents—ouch!
Even with a 4-2 split, there’s still a chance to create an extra trick. But it requires a bit of patience and subtlety. Since your four-card holding is hidden in your closed hand, it’s often wise to delay playing this suit. This could prompt the defender with the four-card holding to mistakenly discard one of their spot cards. That changes the original 4-2 split into a 3-2 split, allowing your three high cards to clear the suit. As a result, you could establish an extra trick that wasn’t achievable earlier in the play.
Example 3
| Dummy ♦ K 4 3 2 |
| You ♦ A Q 6 5 |
This example is almost the same as the last one. I’ve given Dummy an extra spot card.
You have 3 winners, and you want to know if you have an additional fourth round skater.
The best spot card to save for the fourth round is your ♦6. However, if either defender holds four or more diamonds, their highest card will be higher than yours. This means you won’t have a fourth winner if either defender has a 4- or 5-card holding in this suit.
Count how many diamonds they have. What are the possible splits?
How many of your masters must you cash to confirm that there is a 3-2 split so you will have a skater?
Many players prefer to focus on counting cards rather than analyzing suit distributions.
In example 3, the defenders hold 5 diamonds. If both follow suit when you cash your first high card, that accounts for 2 of the 5. When you lead another high card and they both follow suit again, that adds 2 more, bringing the total to 4. This leaves just one remaining card from the original 5, which will be captured by your third high card.
Example 4
| Dummy ♣ A K Q J 4 |
| You ♣ 7 |
Dummy has a nice club suit – 4 winners.
The defense holds more clubs than you do. But what about your fifth round ♣4? Might that be a skater?
What are the possible splits for their 7 cards?
How many of your master cards must you play to be sure you have 5 club winners?
A short cut…
When you’re hoping for a favorable split that gives you skaters, think of the numbers for the split you want (3-2, 3-3, 4-2, etc.). The smaller number is how many rounds of the suit must be played to confirm you get what you are hoping for.
- If you want a 4-3 spit, you must play the suit 3 times.
- If a 4-2 split is good enough, you must play the suit 2 times.
- If you need a 3-3 split, you must play 3 rounds.
- If you need a 2-2 split, you must play the suit 2 times.
Following this shortcut does not create skaters. It just tells you whether or not you have them. If the suit doesn’t split as you hope, you don’t have the skaters you want.
Losing Tricks to Create Skaters
Example 5
| Dummy ♥ 9 8 6 |
| You ♥ 5 4 3 2 |
A very weak heart suit.
No honey in this suit… or is there?
Is there any chance you could develop a skater?
Can you test for skaters?
In our first four examples, “testing for additional tricks” focused on cashing high cards in a suit while watching for discards to confirm whether the expected split matched our assumptions.
With this weak heart holding, you’ll lose the lead each time you play the suit. You’ll then need to regain the lead, depending on what suit the opponents play, before continuing with hearts.
However, if you hold enough high cards in the other suits to maintain control, you can focus solely on trying to establish one heart trick without any major concerns.
Example 5
| Dummy ♥ 9 8 6 |
| You ♥ A 4 3 2 |
I’ve added a winner to our lousy heart suit.
Since you have the master card, you can choose when to win a trick.There is an advantage to winning at a specific time – the round when you know if you have a skater or not.
When should you win your ♥A?
For the question you just answered, I didn’t give you a choice to win your ♥A on the 4th round. Why would the 4th round be an awful time to win your ace?
When you intentionally lose a trick by playing low cards from both hands, it’s called “ducking.” For this hand, the suit is played as follows:
- Duck the first round. Watch for a discard. If no discard…
- Duck the second round. Watch for a discard. If no discard…
- Win the third round with your ♥A.
- If no discard (a 3-3 split), cash your skater.
- If someone discards, abandon hearts and hope they never cash their remaining heart winner.
Example 7
| Dummy ♥ 9 8 6 |
| You ♥ A K 3 2 |
I’ve improved our heart suit with a second winner.
Think about what you learned in example 6. The worst time to win one of your masters would be the fourth round. That would waste a master card when a spot card might be a skater.
So we’re going to win our two masters before the fourth round. That means we’re going to duck once.
Would it be OK to duck the first round and win the next two?
Would it be OK to duck the second round, winning the first and third rounds?
Would it be OK to duck the third round, after having won the first two rounds?
Example 8
| Dummy ♠ A Q 8 4 2 |
| You ♠ 6 3 |
How many winners?
How many cards do the defenders have?
You want to win the trick on the round that confirms you have skaters. Which round should you win your ♠A?
If you have entries to the dummy in other suits, it doesn’t matter whether you duck the first or second round. Naturally, you will lead toward your ♠AQ and attempt a finesse before the third round.
When ducking or cashing your ♠A, you can lead from either hand. However, when finessing, you must lead from your own hand. If the lead is already in your hand, it makes sense to start with the finesse and then duck the second round.

If the lead is in the dummy, start by ducking.
What is the maximum number of winners you might get from this suit?
What is the minimum number of winners you might get from this suit?
Many suits are like this, where you can’t tell how the opponents’ cards split, so you can’t tell how many winners you can develop.
Example 9
| Dummy ♣ A Q T 6 4 3 |
| You ♣ 8 2 |
How many winners?
Is it possible to have a lucky lie of the cards where you could win all six club tricks?
How should you play the first club trick?
Example 10
| Dummy ♠ A J T 3 ♥ Q 7 2 ♦ K 9 ♣ A J T 5 |
| You ♠ K ♥ A K J 9 ♦ A Q 6 5 3 ♣ Q 9 4 |
How many winners?
Your contract is 6N. How many more tricks must you develop?
How many extra tricks might you get from each suit? (Try to work it out before peeking…)
You have three options: play for an honor to drop in spades, aim for a 3-3 split in diamonds, or attempt a finesse in clubs. Any one of these approaches could secure your 6NT contract if successful..
However, one option ensures you make your contract, even if all three attempts are unsuccessful.
Reassess your winners, assuming the ♠Q doesn’t drop, the diamonds don’t split, and the club finesse fails. One option still guarantees 12 tricks—provided you choose it first. Which one is it?
What could go wrong if you first try spades and the ♠Q doesn’t drop, and then you take the club finesse?
You might say, “I enjoy going for overtricks. The club finesse could give me an extra trick.”
While overtricks are rewarding, it’s important not to jeopardize your contract in pursuit of one.
